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I wanted to start this thread for us to discuss about any doubts in the upcomming m1 exam. best of luck guys!
Limiting equilibrium is when the frictional force on a body is MAXIMUM. Let me give you an example:Can someone please explain the concept of limiting equilibrium ?
Thanks mate! this was helpfulLimiting equilibrium is when the frictional force on a body is MAXIMUM. Let me give you an example:
Imagine you had your mobile phone on your past paper booklet and the booklet is horizontal. Now tilt the booklet a bit, does it move? NO it doesn't because friction is NOT MAXIMUM and the force of gravity on the mobile phone along the booklet is EQUAL to the frictional force and the mobile is in EQUILIBRIUM (NO RESULTANT FORCE!). Tilt the booklet a bit more, stop JUST before the mobile starts to slide on the booklet, at this point the Frictional force is AT ITS MAXIMUM and is EQUAL to the force of gravity on the mobile along the booklet and its STILL IN EQUILIBRIUM, but it is at the point of sliding along the booklet, the friction is JUST ENOUGH to keep the mobile at equilibrium from sliding down, thus LIMITING EQUILIBRIUM (This is the maximum limit for the friction to prevent the mobile moving!)
Hope this helps.
When the frictional force becomes maximum, it stays CONSTANT even if the weight of the mobile along the book (if angle along horizontal) is increased. So to find the maximum in this case, use F=uRBtw after that , ( I mean when friction force is at its maximum and the mobile is on the point of moving ) will friction force change while the mobile is sliding down ? ( given that the booklet is rough )
In this qs did you get your Part A correct ?
Yeah I did part A and I got it correct. I have an easier method for b). You use 2T Cos(theta/2). My teacher told me about it.But how do you find the angle in this case?In this qs did you get your Part A correct ?
Can u tell me why they're taking F as positive and not negative while making equation of motions ???
Btw part B is repeated concept : use cosine rule that's the easiest method ...